

dont complain if it shakes under your footfalls.
Lone wolf divinity 2 pro#
But if you are pro and use every possible way for you to rock and roll the game world.

highest difficult level never spend any level up points and then the game is still a cakewalk for you, you can complain. Its ok if you did everything possible to get a challenge, go solo with a non lone wolf, go naked. Play a half competent build in lone wolf and you literally have to try to lose. I’ve done lone wolf builds that shouldn’t really work, stuff that doesn’t synergize whatsoever and still wrecked everything on tactician. Originally posted by Chaoslink:That’s the thing though. choosing the easiest one to then complain about it being to easy instead of choosing a more difficult one to begin with. You might be a bad a.ss in every battle but you really suck in almost all but one single civil skill.Īnd for the difficulty, you could say the same about the general difficulty level then, wich you choose at the beginning. But really you have to decide iam i good in persuading or identifying, can i pick every lock or i am i good in trading or whatever. *shrugs* lone wolfs are alone for a reason, usually their lack of social skills but they kick as.s in every confrontation. I'm just giving my opinion on a specific feature of a game, and wondering if people feel the same way about said feature or not.ĭamn you if you seek challenge then find it yourself, there are enough ways, dont seek challenges on the expensive of the fun of other players who do like the easy way of playing a game. Just because I complain about X or Y feature of a game doesn't mean that I want them changed, or removed. I'm not saying "this game is not hardcore enough" or "they should nerf this" I was just wondering if I was the only one thinking the Lone Wolf talent is OP or not. Cant be that people find an easy way of playing to then announcing almost complaining much to easy everything is and instead of choosing a more difficult way of playing in the future they demand their choosen easy way to be made more difficult by the devs with changes to the game.ĭamn you if you seek challenge then find it yourself, there are enough ways, dont seek challenges on the expensive of the fun of other players who do like the easy way of playing a game.Īctually, I think that Lone Wolf was supposed to be a way to encourage players to play in a challenging way (with 2 people instead of 4), not a way to basically One hit kill every ennemies/bosses in the game. Getting stunned or knocked down removes 50% of your party instead of only 25%, so bodybuilding and willpower become much more important.Originally posted by Simpson3k:Be carefull what you write.However, some players find the base game too easy (especially after beating it once or twice), so the extra challenge is ideal for them.

Additionally, you don't get double action points and health, so your party overall has less HP and actions.Creating two lone wolf characters adds difficulty to the game because enemies will focus attacks more.

